Actually I have 3 different storylines for this game, but 7 days it really too short to put everything into it. So I just shorten it and pick up the core story of it.
Will add other storylines into it after the jam, with many more different 'choose your own adventure' options.
Also with some RPG elements or roguelike elements into it as well, such as HP, battle scenes, random heros, randoms monsters, etc.
Ah nice I love it. I am gonna have to look into Twinery, I have only really worked in Unity (mostly because they make it pretty easy to switch/build on platforms).
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Haha great little game. Nice "storybook" feel to it.
Thanks for your feedback. Will try to improve in the future. :)
Ok figured out what it is!
It reminds me of those books that say "Turn to page # if you want ..."
I think an "open book" background would be real nice.
And each level can be a "different book".
Not sure how far you plan on taking it haha.
What are you programming it in?
Actually I have 3 different storylines for this game, but 7 days it really too short to put everything into it. So I just shorten it and pick up the core story of it.
Will add other storylines into it after the jam, with many more different 'choose your own adventure' options.
Also with some RPG elements or roguelike elements into it as well, such as HP, battle scenes, random heros, randoms monsters, etc.
The tool I used is https://twinery.org/
Ah nice I love it. I am gonna have to look into Twinery, I have only really worked in Unity (mostly because they make it pretty easy to switch/build on platforms).